Another key idea of N.B. is that of the labyrinth; the maze is a key factor, so that you could get lost all the time, and you would be forced to find new ways to move around, like in a derive... this was meant against some stereotyped capitalist mode of moving through a functionalist city. You can see this idea here, with these moduls of moveable walls inside, that transform known space into a maze easily. |
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